What is the difference between gta and saints row




















The only customization options for your character in GTA games outside of multiplayer is what clothes they wear and what haircut they have. Whereas the Saints Row series gives you a wealth of options to personalize your character from looks to their voice and gender from the second game onwards.

It's incredibly detailed as well, as you can alter every detail on your character's face and body meaning you can create a video game version of yourself or a hideous monster, it's up to you. Additionally, later games in the franchise allow you to upgrade your character's stats, which adds another level of customizability.

They might not look the way you want them to due to the lack of customization, yet the GTA series has the superior protagonists particularly in the later games. While the Boss from Saints Row is a funny character, there's not much more to them than that. GTA's protagonists are a lot more interesting. Take Michael from GTA V for example, he is not just a criminal, he's a man who's struggling to stop his former life ruining his new one, while simultaneously trying to do what's best for his family.

There's depth to Michael, which makes for a more compelling main character. Other series leads like Franklin and Niko are also more three dimensional than Saints Row's protagonist. Side activities in the GTA games have varied throughout the series, but they're usually things like golf, pool, races, etc. They're all fine, however they don't stack up to the incredibly unique activities featured in the Saints Row series. GTA 5 could never feature a weapon like Saints Row: The Third weapon the Shark-o-Matic, which summons a sewer shark to attack the target, but maybe it could get away with the Penetrator weapon that resembles, well, something that ought not to be fully described here.

While Grand Theft Auto 5 famously made it much harder for creatives to create custom mods for the singleplayer version of the game, previous versions of Grand Theft Auto , like GTA 4 , San Andreas , and even GTA 3 had robust modding scenes that still put out great content to this day.

While modding GTA 5 is notoriously difficult nowadays, when it was first launched it had some of the most innovative single-player mods out there. Now, these are mostly relegated to private servers.

Saints Row , on the other hand, is already such a ridiculous series that modding it almost seems like a moot point. When players can already go to the moon, take on superhero-like powers, and use some of the strangest weapons in all of video gaming, what else can be improved through addons? The Saints Row series brought us really interesting side quests or diversions.

Saints Row 2 let the player participate in drug trafficking, crowd control, and even a fight club where you can train in different fight styles. Later entries kicked it up a notch with the exciting blazing, Mind Over Murder and Mayhem to help divert us from the main story.

Grand Theft Auto did technically have side missions but they still felt like part of the bigger story. Grand Theft Auto 5 tried to even match Saints Row with running into strangers for actual side missions.

Unfortunately, Grand Theft Auto 5 also had the excitement of yoga, dart and golfing. Say what you will about the world of Vice City , you remember everything about its colorful environment and easy-to-navigate map and even Liberty City was improved in Grand Theft Auto 4. However, Rockstar's golden achievement of world design goes to San Andreas , just for the variety that presented to the gamer, going from rural, to deep country and then the city life.

This was the first time a Grand Theft Auto game really felt grand and epic. While Saints Row map is not terrible, there isn't much to set it apart from any other city-based video game. It's still rather generic, grey and dull. Even in Saints Row 4 , where the game takes place in space, they still managed to put us in a generic city.

Just seemed like a missed opportunity there. San Andreas really improved on the character customization, not only in picking new clothing combinations but also morphing your character's body type. You could be muscular, skinny or fat, really innovating the mechanic. However, for whatever reason, Rockstar just dropped this idea going into Grand Theft Auto 4. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment.

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However, at no time, will it ever affect our rankings or judgment of the product s in discussion or under evaluation. You can read more about our honesty pledge for additional insight on this matter. Sign up for our newsletter to receive weekly recommendations about seasonal and trending products. Saints Row 4 comparison GTA 5 vs. Christen Costa Grew up back East, got sick of the cold and headed West.

Since I was small I have been pushing buttons - both electronic and human. Grand Theft Auto: San Andreas, released in , introduced various new elements, including character customisation and a large map encompassing three cities and surrounding rural area. Two main instalments were published for the PlayStation 3 and Xbox Most games in the series are set in fictional locales modelled on cities, usually either Liberty City, Vice City or San Andreas, which are stand-ins for New York City, Miami and the state of California, respectively.

The first game encompassed three fictional cities, while subsequent titles tend to emphasise a single setting. The report mentions that according to his sources the next Grand Theft Auto is indeed in the works, but remained at an early stage of development. Since then, the Saints Row franchise has managed to move out of the shadow of GTA, becoming a distinct series in its own right. The GTA franchise has been relevant ever since the release of the first game.



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